MICROZEIT is a new independent publisher focused on digital culture and computer history. We open up with a book series about digital creativity in the 80s. THE ATARI ST AND THE CREATIVE PEOPLE are narrative art books with a premier presentation of contemporary motion design. For the first time fast paced pixel movements are captured in a book. Our hearts are beating for digital art as well as for good storytelling.   

In our new border series you will find our brand design and a deep view into the pixel era. Every part of these books were a journey and we have worked hard to convey this idea to you. Thanks to a solid crowdfunding the books are an attractive analog conversion of screen art on Atari’s 16-bit computers. As independent producers, we strive to close the gaps in the puzzle of “digital culture”. Be with us.

 



“It offers tremendous insight into the scene and features fascinating interviews with numerous members, including The Exceptions, TNT, Gigabyte Crew and The Lost Boys. An essential read for anyone interested in the machine.”

RETRO GAMER No. 171 on Volume 1


Get the e-book, containing the pure story...

BREAKIN’ THE BORDERS


Volume 1 begins with the roots of Atari’s 16-bit era and the transformation of bedroom coders into professionals. From the Union to Thalion. The Atari ST, followed by the marketing of the STE and TT. After the successful launch of Thalion, the young computer freaks are confronted with an unexpectedly hard deadline business.....

BEYOND THE BORDERS


Volume 2 covers the rapid rise and fall of a creative era: The golden years of pixel art. Atari tries to save its market share by introducing the Falcon and Mega STE, while Thalion experiences an internal split and faces its origins. It’s the most dramatic story, packed with glorious demos, Thalion- and Eclipse games, stories and features.

RETURN OF THE BORDERS


Volume 3 observes the return of the homebrew scene and takes a closer look at the work with the Atari Falcon. The Jaguar video console is also released and Eclipse launches a strong joint collaboration in Silicon Valley. At the end we look at what happened to Atari, the demoscene and especially to the main characters of the book series.



microzeit in the PRESS